Bump JUCE external revision to fix tooltips not showing on components where the tooltip text rapidly changes.Fix blank viewport after undocking/docking render viewport in real time mode.Update the Blend color space tooltip to clarify that it affects both blending and compositing. Fixed blending/compositing happening for output AOVs that were not composite layers.Fix hang when photon tracing is used in scenes without mesh geometry.Moved look-at transform to transform category and renamed it to “Look-at transform”.Improved user experience when there are OCIO errors.Improve the handling of surfaces with multiple materials and nested dielectrics enabled.Added two functions that were missing in the Lua nodegraph module (llapse() and pyAttributeFromIx()).Various improvements to nested dielectrics.Added integration with RNDR cloud rendering service in favor of discontinued ORC support.We are trying to, but we can’t guarantee that scenes saved with this version will be compatible in future releases. Please note the MacOS builds below will only work correctly on MacOS 12.3.1 and newer, and only on Apple GPUs.Īs with all experimental builds, we advise to not use this release for production purposes. Unfortunately Brigade is not quite ready, but we are hoping it will be in time for XB3. As before we had a lot of feedback from various channels and there are many fixes and improvements in this build.
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